WE ARE HIRING

help us create the best cg solutions

open positions

C++ SW
Engineer

We are now looking to extend our Professional Services team in Helsinki. This team provides autonomous drive & human-machine interface development services to Basemark’s customers in Germany. Due to high information security requirements, this team needs to work on-site in our headquarters in Helsinki centrum.

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Vulkan Science
Officer

Are you a Vulkan programming expert, capable of running multiple applications at the same time like AR, computer vision and graphics too? This is it. Internally, you will be labeled as Vulkan Expert, but on your business card? Go ahead and be Vulkan Science Officer.

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Sr ADAS / Autonomous Developer (from Robotics)

Do you have experience in machine vision, neural networks, inferencing, autonomous drive or ADAS application development? How about experience in control systems, robotics, developing actual applications as well as how to integrate the whole thing to implement it by yourself? If you are interested in working on the ‘Brains of the brain’ of a brand new software platform we are building for cars, this is it:

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Low-level Linux
Programming Rock God

Would you like to build a self-driving car? Have you worked on embedded computer vision projects? Lump this with anything to do with Vulkan and GPUs and we will actually believe you walk on water. We have an ambitious new automotive platform mission, and here you will get to concentrate on the foundational part of it. Check this out:

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Senior Compute
Engineer

Do you have experience in high-end mathematics and like to solve problems using algorithms and parallel computing? Can you go toe-to-toe with Star Wars trivia? Or better yet, have you seen TENET more than three times?

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Graphics Tech Support
Engineer

Are you an avid gamer or interested in cars (at night), but a personable graphics software engineer (during the day)? Put that all together and you become…..a masked vigilante? (or at least a well paid techie).

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Senior Graphics Developer / Specialist

If you are highly stimulated by graphics APIs and game engines and C++ and Raytracing and Ambient Occlusion and Variable Rate Shading, but are sick of the CRUNCH time pressures at game companies, we have a hot new position for you..

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Open application

During 2021 we will be looking for new team members mainly for technical roles. In case you feel passionate about our area of expertise and you would love to make the world run with less, feel free to send your open application to [email protected]. We will hold on to your application for six months and will contact you in case a suitable vacancy opens.