GPUScore: Relic of Life
Measure the graphics performance of raytracing capable mobile devices
Next generation gaming benchmark suite
Graphics benchmark for mobile devices and tablets
Game-like content and high-end features
Relic of Life
Graphics benchmark for raytracing capable systems
Graphics benchmark for raytracing capable PCs and laptops.
Graphics benchmark for high-end smartphones running on Android or iOS.
True cross-platform graphics benchmark for all types of devices.
Graphics benchmark for raytracing capable mobile devices.
Enables performance validation & comparison across devices and platforms.
True cross-platform and cross-API graphics performance testing suite.
GPUScore is an objective graphics benchmarking suite. GPUScore contains four different workloads with different content:
Relic Of Life workload targets high-end ray-tracing capable discrete GPUs
The Expedition is a workload for smartphones and tablets
Sacred Path is a cross-platform workload with content tuned to match mid-tier GPUs
InVitro workload for raytracing capable mobile devices
Targeting a wide range of systems, GPUScore can be run on Windows, Android, iOS, MacOS and Linux. Based on Rocksolid® architecture, the APIs supported in GPUScore are DirectX 12, Vulkan and Metal.
GPUScore workloads utilize Rocksolid® rendering engine. Rocksolid® engine enables deployment to multiple different operating systems and use of all modern graphics APIs.
Benchmark Development Program
The Basemark® GPUScore benchmarking tool has been developed in close cooperation with leading semiconductor companies. Our partners, such as Samsung, Imagination Technologies, NVIDIA, Qualcomm, all participate in Basemark’s Benchmark Development Program (BDP).
We welcome all the interested to join our program as a partner, let us know and we will be in contact!Join Us
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