BASEMARK: a 7 year old software company based in Finland with offices in Munich, Detroit, Seoul and Taipei, we make Brains for cars. Whether it’s merging Compute with Graphics in a real-time environment (by way of Vulkan GPU), real world autonomous intelligent systems, machine learning, computer vision, algorithms, or building upon AutoSAR Classic & Adaptive and Linux stacks for a safety critical full solution……we are shaking the Earth by creating the world’s first end to end automotive software platform, and, tools for the Software-defined Car.
We are world-class experts in real-time 3D graphics, compute programming and design. We have the customers, we have the technology, and we are scaling up our tech by productizing it and adding further compute and graphics capabilities as we change autonomous driving forever (and for the better). And with an infusion of millions in cash from investors, we are hiring more world-class experts to help us build our products to scale.
We are now hiring 5-10 additional Technical Artists!
As Technical Artist, Automotive Graphics Software, you will be working with 3 different groups of people, on automotive and graphics engineering. Your main mission is to work on our benchmarking tool for the automotive industry, and industrial grade graphics software.