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C++ Android Developer, Augmented Reality for Cars

Do you want to work with Devs who are pushing Augmented Reality forward in cars? We are THE workplace in Finland concentrating on this, for the last couple years already. We have two leading German car companies as customers, who have trusted us to deliver our tech in their cars.

BASEMARK: AR, automotive & compute/graphics software product company based in Helsinki, 100 employees worldwide, satellite offices in US, Germany. We are world-class experts in real-time 3D graphics, GPU-compute programming and design.

Our mission is to support and accelerate the transition of automotive OEMs to the software defined vehicle reality.

Our vision is to be the #1 provider of base layer SW for the automotive industry globally, to be in half of all cars produced by 2028.

We cover both compute and graphics, there is no middleware on the market that covers both. Both compute and graphics need to access the same processor and GPU underneath, and since we are able to cover both and schedule the work between both, this leads to performance superiority for our solution, compared to separate solutions.

The Job:
In this role, you will strengthen our team of 12 Devs concentrating on Android based VideoAR domain. You will code in C, C++, Java and Kotlin, on the entire Android application structure. You will use JavaVM, the Java native interface (JNI) to communicate between Java and C++ to both directions. Naturally you know about process permission differences as background and foreground, and how communication goes between services through AIDL interfaces.

Is this you?  Please send your English CV and cover letter to with the subject entitled ‘C++ Android’. We look forward to meeting you!

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