Helsinki, Finland, July 13, 2020 – Basemark released today the Basemark GPU 1.2.1. It is an update to the only professional benchmark that is available to all major operating systems and graphics APIs.
Basemark GPU 1.2.1 includes fixes to the known issues (crashes and artefacts) and also fixes that improve performance of Metal API.
The cross-platform benchmark enables anyone to objectively compare devices ranging from powerful desktops to low-powered embedded systems across all major operating systems.
Basemark GPU 1.2.1 is available for many different customer segments.
For consumers, Basemark offers a free version that enables a head-to-head comparison of smartphones and computers. The consumer versions are available at App Store, Google Play and at Basemark web site: https://www.basemark.com/benchmarks/basemark-gpu/
For IT media, Basemark offers a more featured version to be used in product reviews and articles. Please contact email@example.com to get access to the benchmark.
For the consumer electronics industry and processor companies, there is a fully featured version that’s targeted to be used as part of new processor development, component evaluation and selection as well as mass production quality control purposes. For licensing inquiries, please contact firstname.lastname@example.org
As with all other Basemark performance testing software, Basemark GPU has been developed in close cooperation with leading processor and consumer electronics companies of the world. This ensures that the tests are not only objective, but also relevant.
Basemark GPU 1.2.1 features the following:
- Operating system support: Android, iOS, Linux, MacOS and Windows
- Graphics API support: DirectX 12, Metal 2, OpenGL 4.5, OpenGL ES 3.1 and Vulkan 1.0
- Three different modes: High Quality for powerful desktop computer, Medium Quality for laptops and powerful mobile devices such as premium smartphones and Simple Quality for embedded devices and entry level smartphones
Basemark GPU 1.2.1 is available for immediate use and licensing.
Go to https://www.basemark.com/benchmarks/basemark-gpu/ for more information.
Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world leading real-time graphics and compute software solution for mission critical industrial applications. Basemark also develops system performance evaluation tools such as BATS and Basemark GPU. For more information, please visit https://www.basemark.com.
Basemark and Rocksolid are trademarks or registered trademarks of Basemark Oy. Vulkan, OpenGL and OpenGL ES are trademarks of the Khronos Group. All other mentioned brands may be property of their respective owners.