
By Nathan Kirsch | Nov 10, 2020
Basemark GPU Benchmark Examined and Tested
BasemarkGPU was introduced back in 2018 as a free multi-platform, multi-API 3D graphics benchmark. The benchmark was written in C++ and developed using their own in-house game engine called Rocksolid. The desktop version runs an AAA quality game-like workload as each scene has tens of thousands of individual draw calls per frame. The nice thing about this benchmark is that you can choose to run graphics APIs like Vulkan, DirectX 12 or OpenGL.