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Basemark Appoints Dr. Kay Segler to Advisory Board

Basemark Continues Strengthening Its Organization with the Appointment of a High-Profile Automotive Industry Executive

Helsinki, Finland, February 26, 2019 – Basemark, a leading software technology company specializing in graphics and compute applications, announced today, that Dr. Kay Georg Segler has joined as an advisor of the company. Dr. Segler’s role is to further strengthen the market position of Basemark, especially in the automotive industry. Basemark provides software and professional services which accelerate graphics and compute processing in embedded systems.

 

“When I saw what Basemark’s Rocksolid Engine can do, it became clear to me that it will be a central and a crucial part of any automotive computer system, enhancing the performance of autonomous driving functions and graphics displays,” said Dr. Segler.

 

Dr. Segler’s distinguished career spans over 30 years in the international car industry. Having graduated with a Ph.D. degree in Business Administration from Mannheim University, he joined the BMW Group in 1988. Dr. Segler has served in numerous key positions within the company, including leading the MINI business and brand management for 8 years. Dr. Segler was also President of the BMW M GmbH, Head of Parts Distribution Europe & Overseas BMW AG and President of BMW Asia Ltd., Singapore. Since 2014, Dr. Segler has been providing management consulting to companies that are transforming the automotive industry towards the disruptive future.

Dr. Segler has extensive ties to Asia and was appointed Honorary Consul of the Republic of Singapore for Bavaria & Saxony in 2006, serving in this capacity until 2011. From 2015 through 2017, he acted as Senior Advisor to the President of the NTU (Singapore) and was Adjunct Professor at Nanyang Business School.

Dr. Segler currently serves as Board Member and Senior Advisor to MicroFuzzy GmbH (Munich), Courage Partners (Singapore), and Tomic Group (Munich). He also acts as Head of the Advisory Board of the Weltbild Group (Augsburg). In 2017, Dr. Segler joined the European Board of KPIT as a Non-Executive Board member.

About Basemark

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company provides Rocksolid Engine, SoC and system performance evaluation tools and professional services for optimized and energy efficient computing and graphics. For more information, please visit https://www.basemark.com.

Basemark and Rocksolid are trademarks or registered trademarks of Basemark Oy. All other mentioned brands may be the property of their respective owners.

Basemark names German tech press maverick Christian Klass as Benchmarking lead

Christian Klass

Helsinki, Finland, 15th of January 2019 

Basemark Oy is delighted to welcome Christian Klass as the latest addition to our growing team, to fill the role of head of the Benchmarks Business unit from 15th of January 2019.

Mr Klass is known in technology circles as a prolific journalist and founder of Golem.de, one of the country’s leading tech publications. With years of experience of testing and analyzing new hardware, Christian is a natural fit for Basemark’s growing business in advanced graphics rendering. Basemark’s product and services portfolio spans both demanding integrated solutions and measuring state of the art with Basemark GPU, a newly released benchmarking product. 

“I was always excited about the kind of graphics quality programmers can squeeze even out of seemingly outdated systems. I am even more interested in what can be done on new GPUs. Basemark does both, so I am really happy to join the team!“ comments Mr Klass, who is looking forward to initially sharing time between Berlin and Helsinki.

Basemark GPU 1.1 was launched November 2018 with added DirectX 12 support. The initial 1.0 release pioneered with cross-platform evaluation of Open GL 4.5, OpenGL ES 3.1, and Vulkan graphics API performance across devices of all sizes. Performance is measured by utilizing an advanced game-like workload, built on Basemarks adaptive in-house Rocksolid engine. 

About Basemark 

Basemark Oy is a privately held corporation headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world-leading real-time graphics and compute software solution for mission-critical industrial and embedded applications, along with professional services around the Rocksolid engine and related application. Basemark also develops system performance evaluation tools such as Basemark GPU and Basemark Web 3.0, relying on its world-class in-house expertise in 3D workloads. 

Basemark GPU 1.1 Update Released

Updated Basemark GPU with DX12, OpenGL 4.5, Enhanced Linux Support

November 27th, 2018 Helsinki, Finland

Today Basemark releases version 1.1 of its multi-platform graphics hardware evaluation tool Basemark® GPU. Basemark GPU has been made available for free to download and use for personal users. Additionally, Basemark has provided professional versions for Benchmark Development Program members, corporate and commercial users.

Basemark® GPU 1.1 Benchmark offers unparalleled, objective comparisons between Vulkan, OpenGL, OpenGL ES and now DirectX 12 for graphics performance analysis across both mobile and desktop platforms. Our desktop Linux version of Basemark® GPU 1.1 will be available in the next few days utilizing the easily installable universal Flatpak delivery format.

Basemark® GPU is available for download at https://www.basemark.com/products/basemark-gpu/

Basemark® GPU at a glance

Basemark® GPU is the first truly platform-agnostic graphics performance evaluation tool for systems supporting Vulkan 1.0, OpenGL 4.5, DX12, and OpenGL ES 3.1 graphics APIs.

With desktop Linux support in addition to Windows and Android support, our performance measurement tool enables industry players and consumers alike the ability to objectively and meaningfully compare graphics performance of next-generation mobile, desktop, and even automotive processors.

Benchmark Neutrality

The Basemark® GPU benchmarking tool has been developed in close cooperation with a group of the world’s leading semiconductor companies. These companies include Imagination Technologies, Intel, NVIDIA, Qualcomm, and Renesas, all of whom participate in Basemark’s Benchmark Development Program (BDP). In addition, Basemark works with the largest non-BDP members and their hardware, including AMD, to ensure an unbiased benchmark built to industry standards.

Basemark’s tight-knit collaboration with competing GPU and CPU development companies ensures that the Basemark® GPU benchmark offers optimal reliability and maintains objectivity through adherence to group standards. Our benchmarks are built strictly to meet the specifications set by the industry. Neutrality and unbiased analytics are core to our philosophy, and we base our reputation on a lack of favoritism towards any specific manufacturer’s products.

 

Summary of the Last Releases

Basemark® GPU 1.0 and hotfix 1.02 were released in June 2018 to an overwhelmingly warm reception from the community.

With around 40,000 publicly submitted official results – 33,000 of which were from desktop platforms and around 7,000 from mobile devices – in the weeks after the launch, we easily surpassed our adoption expectations. Added to these figures are several 100,000 custom, corporate and media runs which are not counted in our public results.

There were, of course, some hiccups as well: we underestimated the server capacity and bandwidth quotas our server needed to meet the demand for downloads and submitting results. Also, we required a GPU 1.0.2 hotfix to solve an issue where creative users with certain driver versions could alter their score by resizing the window on their device. Needless to say, we have taken these lessons into consideration and hope to be prepared for our community members in this Basemark® GPU 1.1 release!

 

High-Level Change Log
• DX12 Graphics API support added
• New Launcher design with better usability
• Flatpak delivery for Linux users
• Tested with the latest official drivers for AMD and NVIDIA
• Better support for the community through active post-release community management
• Lots of minor compatibility updates

Work in progress for future releases
• Ray Tracing Support
• Multi GPU Support
• Vulkan 1.1 Support
• Metal / iOS Support
• Updated Power Board 2.0 Results page

Basemark Power Board for view results and top performance lists

Our team is working hard to build a radically overhauled new Power Board for displaying top performers, which will include proper comparisons for different devices, components, and operating systems. Usability has been our major focus during development.

We will be continuously updating this as it is not tied to any one specific release or tool.

https://powerboard.basemark.com/

 

Basemark® and Rocksolid® are trademarks or registered trademarks of Basemark Oy. Vulkan OpenGL and OpenGL ES are trademarks of the Khronos Group. All other mentioned brands may be the property of their respective owners.

Basemark Contact
Pekka Mäki-Kuutti
Manager, Benchmarks
pekka.makikuutti@basemark.com
Tel: +358-407199751

#Basemark #GPU #Rocksolid #Graphics #Engine #GraphicsEngine #Vulkan #AR #Augmentedreality #VR #Virtualreality #Android #Windows #Linux #Benchmark

Basemark Debuts New Graphics Performance Evaluation Tool

Basemark GPU Enables Objective Comparisons Between Vulkan, OpenGL and OpenGL ES Graphics Performance Across Multiple Operating Systems

Helsinki, Finland, June 19, 2018 – Basemark launched today Basemark GPU, a new graphics performance evaluation tool for systems with Vulkan 1.0, OpenGL 4.5 or OpenGL ES 3.1 graphics APIs. This tool enables the industry to objectively and reliably quantify and compare graphics performance of next generation mobile, automotive and desktop processors.

“We have poured all of our soul and expertise in making this product. The work started two and half years ago and this massive project has culminated in today’s launch of a true state-of-the-art product,” said Arto Ruotsalainen, CEO of Basemark. “We believe Basemark GPU will become an essential tool for anyone tasked to evaluate graphics performance in systems ranging from smart phones, smart TVs and cars to PCs.”

Basemark GPU supports multiple operating systems with Android, Windows and Linux support released today. Support for additional graphics APIs such as Metal and DirectX 12 and operating systems such as Apple iOS will be added in the coming months. The product uses Rocksolid Engine by Basemark, which enables the tester to execute identical workloads across many different devices and technologies, thus enabling advanced GPU profiling from many angles.

Basemark GPU is developed in close cooperation with key player semiconductor companies, such as Imagination Technologies, Intel, NVIDIA, Qualcomm and Renesas within Basemark’s benchmark development program. This close cooperation with the leading GPU and CPU companies of the world ensures that the benchmark will be extremely reliable and also represent the utmost in objectivity.

Versions and Availability

Basemark GPU is available immediately as a free app for consumer usage from Google Play and at www.basemark.com/products/basemark-gpu/. For commercial and business usage, Basemark offers the tool with various licensing options. Contact sales@basemark.com for further information.

About Basemark

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world leading real-time graphics and compute software solution for mission critical industrial applications. Basemark also develops system performance evaluation tools such as Basemark GPU and Basemark Web 3.0. Basemark offers also professional software & design services across embedded, industrial and enterprise markets. For more information, please visit https://www.basemark.com.

Basemark and Rocksolid are trademarks or registered trademarks of Basemark Oy. Vulkan OpenGL and OpenGL ES are trademarks of the Khronos Group. All other mentioned brands may be property of their respective owners.

Basemark Announces 1,4 Million Euro Investment and New Board Members

Industry Luminaries Mr. Klaus Zimmer and Mr. Jussi Harvela Join the Company’s Board of Directors

Helsinki, Finland, June 15, 2018 – Basemark announced it has successfully closed a 1,4 million Euro funding package and is strengthening its Board of Directors with Mr. Klaus Zimmer and Mr. Jussi Harvela joining as new members. At the same time, the company has made several other key appointments, including Mr. Josh Wert as Vice President, Legal and Administration.

The funding is a combination of equity investments made by established individuals, including Mr. Zimmer, Mr. Markus Waidelich, founder and Executive Managing Director of MicroFuzzy GmbH, Mr. Bruce C. Belliveau, CFA, Principal at ROMAN ARCH Clean Energy Finance and a former investment banking officer in corporate finance with Prudential Securities and Morgan Stanley Dean Witter, Pierre Gabris, Owner of Alpenrose Wealth Management International and former banker with Lombard Odier, and a loan facility backed by European Fund for Strategic Investments (EFSI).

“Having Mr. Zimmer and Mr. Harvela join our board of directors is a testament for the great progress we have made as a business and company. Both of these gentlemen bring unique and valuable know-how for us,” said Arto Ruotsalainen, CEO of Basemark. We’re systematically building a rapidly growing software company and the announced funding and appointments are part of this process. Our growth is based on strong customer demand for our Rocksolid Engine, a middleware for faster graphics and compute processing. You can think of Rocksolid being the oil that makes a machine run faster and smoother.”

Mr. Zimmer serves currently as member of the board of Neusoft Corp. He has 35 years established track record in international software business. Prior to joining Neusoft, Mr. Zimmer served as Chairman and CEO of SAP, North Asia. Original of Germany, he lives currently in Hong Kong and will have a strong role in driving Basemark’s growth in Asian markets.

“I have followed Basemark’s progress for a long time and am convinced about the market potential, the company’s technology as well as the management team’s capabilities,” said Mr. Zimmer. “The company delivered a difficult feat for any technology company already early in its history: A net income positive organic growth. This convinced me to invest in Basemark and thus help accelerate its expansion.”

Mr. Harvela brings his substantial 25 years of experience of growth stage company management and financing. Mr. Harvela currently serves as CEO of Tactotek, a leading provider of solutions for Injection Molded Structural Electronics. Earlier, he was CEO of Solid Information Technology which was acquired by IBM. Mr. Harvela is well known deal maker in the high-tech scene and he has served as advisor to, and invested in, several startups, including co-founding a venture capital fund Superhero Capital and Veturi Venture Accelerator. Mr. Harvela has also been a founding Board member of the leading startup fair SLUSH.

“Basemark is a company based on substantial and defensible unique technology and it has the potential to become a true global leader in its sector. The fact that the company has been growing this fast – and profitably – without substantial venture capital, is a strong proof of a great product-market fit and talent of the key personnel. I am excited to join the board of directors to help develop and scale up the organization and processes,” said Mr. Harvela.

About Basemark

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world leading real-time graphics and compute software solution for mission critical industrial applications. Basemark also develops system performance evaluation tools such as Basemark GPU and Basemark Web 3.0. Basemark offers also professional software & design services across embedded, industrial and enterprise markets. For more information, please visit https://www.basemark.com.

Basemark and Rocksolid are trademarks or registered trademarks of Basemark Oy. All other mentioned brands may be property of their respective owners.

Basemark Expands Operations in America

Positioned as the Leading Graphics and Compute Experts, Basemark Gains Several Large Customers in Automotive Market in U.S.

Helsinki, Finland, June 5th, 2018 – Basemark announced today it has established a wholly owned subsidiary in U.S. and already has local team supporting customers there. In addition to its strong customer base in semiconductor companies such as Intel, NVIDIA and Qualcomm, the company has made strong inroads to the automotive industry key players, particularly in the Detroit area.

Basemark has witnessed strong demand for its technology and services, especially in the automotive sector, which is undergoing a substantial transformation towards digitalization with increasing need for optimized graphics and compute performance in digital instrument clusters, autonomous driving, machine vision, augmented reality and other Advanced Driver Assistant Systems (ADAS). Basemark’s flagship product, Rocksolid Engine, accelerates the processing of both graphics and compute algorithms. In tightly resource constrained systems, such as many found in automotive, performance enhancements have been up to 10 times compared to the situation before.

“Not many consumers may realize it, but the majority of the cars bought this year and for the next few years, feature slower processors that were announced over 5 years ago, e.g. NXP i.MX 6. The demands from designers often times grossly overshoot the capability of the older graphics hardware. This is where graphics experts like Basemark come in. To get the car displays of today as well as the augmented reality displays of the future to work fluidly and without glitches, a company needs special embedded graphics performance expertise.” Said Anshel Sag, Analyst at Moor Insights & Strategy

Buoyed by strong enterprise customer demand and robust financial performance, the company has scaled up its operations worldwide. Basemark posted solid revenue growth and positive net income financial results for its second full operational year in 2017. The company expects its global revenue growth rate accelerate from 30% in 2017 to over 80% in 2018 while maintaining positive net income.

Basemark is headquartered in Helsinki, Finland, a well-known location for excellence in graphics and game development. Majority of the company’s personnel works in the Helsinki office while dedicated teams for various customers work in or near customer sites. All in all, the company now employs 40 people around the world.

About Basemark

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world leading real-time graphics and compute software solution for mission critical industrial applications. Basemark also develops system performance evaluation tools such as Basemark GPU and Basemark Web 3.0 and offers professional software & design services across embedded, industrial and enterprise markets. For more information, please visit https://www.basemark.com.

Basemark and Rocksolid are trademarks or registered trademarks of Basemark Oy. All other mentioned brands may be property of their respective owners.

Basemark Awarded Gold Status in Rightware’s Kanzi Partner Program

Basemark’s Rapidly Growing Work in Automotive HMIs Results in a Top Tier Recognition

Helsinki, Finland, May 31, 2018 – Rightware has today awarded the coveted top partner status, Kanzi Gold Delivery Partner, to Basemark.

The Kanzi Partner Program by Rightware is a global ecosystem of over 40 companies supporting the design and deployment of advanced user interfaces for the automotive industry. Rightware’s Kanzi UI solution is the global leading UI design tool for in-car instrument clusters, in-vehicle infotainment (IVI) systems, and head-up displays, with over 30% of the global market for all-digital clusters.

“We applaud Basemark’s ascension to the top of our partner network. Basemark has grown to become one of our larger customers for Kanzi Studio in a short amount of time, and they have successfully engaged with many of our automotive OEM and Tier-1 customers, supporting the development of some of the latest and most innovative instrument clusters and IVIs,” said Jonas Geust, CEO of Rightware.

“We are very happy with the great partnership we have with Rightware,” said Arto Ruotsalainen, CEO of Basemark. “We have an intimate understanding of customer needs and pain points when an automotive OEM or a Tier-1 company starts developing a graphical user interface. With Kanzi, our team is able to solve even the thorniest of those challenges, and it substantially increases our productivity. This all directly benefits our common end customers.”

About Basemark

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. The company develops Rocksolid Engine, a world leading real-time graphics and compute software solution for mission critical industrial applications. Basemark also develops system performance evaluation tools such as Basemark GPU and Basemark Web 3.0 and offers professional software & design services across embedded, industrial and enterprise markets. For more information, please visit https://www.basemark.com.

Basemark Donates to Help Hurricane Harvey Victims

Helsinki, Finland September 5, 2017

Basemark Donates to Help Hurricane Harvey Victims

Basemark has made a donation to the American Red Cross to support disaster recovery efforts for families and communities affected by Hurricane Harvey.

“Our hearts go out to all those affected by Hurricane Harvey. One of our team members lives in Houston, one of the most affected areas and he’s been volunteering in the repair work. We hope that these contributions will help people who are in need.” – Arto Ruotsalainen, Basemark CEO.

You can also help by making a donation through American Red Cross website

About Basemark

Basemark is a graphics software company that offers industrial grade graphics rendering solutions tuned for optimal performance and safety. Basemark also offers Performance measurement tools for CPU and GPU evaluation, many of which are based on industry standards such as OpenGL and Vulkan graphics APIs

Jorjin Partners with Basemark® to Enhance Graphics in Augmented Reality

Jorjin Aims to Bring to Market The Best Performing AR Smartglasses by Integrating Basemark’s Rocksolid™ Graphics Rendering Software

Taipei, Taiwan and Helsinki, Finland, May 31st, 2017 – Finnish Basemark and Taiwanese Jorjin announced today a partnership where the two companies work together to integrate Basemark’s Rocksolid Engine with a new augmented reality smartglass design developed by Jorjin.

Rocksolid Engine is a lightweight and performant graphics rendering solution developed by Basemark. It is optimized for use cases with mission-critical rendering needs requiring low power usage, fast start-up time and crash-free rendering over extended periods of time.

Jorjin is a leading supplier of smart glass designs and  total solutions to key AR markets worldwide especially to the key markets. Jorjin is now developing a new binocular smart glasses based on Qualcomm module, to bring the world new AR and MR experience.

“We are proud to announce the partnership with Jorjin given their leading position in the augmented reality industry.” said Arto Ruotsalainen, CEO of Basemark. “Enabling dependable graphics rendering with minimal resource consumption is the very central value proposition of Rocksolid Engine and here it has found a perfect spot.”

“Jorjin is very excited to incorporate the Rocksolid Engine to our products. Basemark is worldwide well known for their graphics performance and we believe this partnership will result in our smartglass design to be a clear winner in the marketplace.” said Tom Liang, Founder and Chairman of Jorjin. “No other graphics engine comes even close to the performance of Rocksolid.”

About Basemark

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. Basemark develops Rocksolid Engine for mission critical rendering needs in various fields and disciplines, including AR, VR and digital signage. Basemark also develops industry-leading system performance and power consumption analysis tools that are used by leading semiconductor and OEM companies around the world such as AMD, Imagination Technologies, Intel, NVIDIA, Qualcomm, Renesas and Samsung. Its world-renowned product portfolio includes VRScore, Basemark GPU Vulkan, Basemark ES, Basemark Web, Basemark OS and Basemark X. Basemark is headquartered in Helsinki, Finland.

For more information, please visit https://www.basemark.com

Basemark, Rocksolid and VRScore are trademarks or registered trademarks of Basemark Oy. All other mentioned brands may be property of their respective owners.

Basemark® Launches Rocksolid™ Graphics Solution for Industrial Use

Graphics Engine for Hardware and Software Developers Requiring Mission Critical, Low Power and High Performance Rendering

Helsinki, Finland, May 30, 2017 – Basemark proudly launches Rocksolid, a high performance and high availability graphics rendering solution for industrial applications. With Rocksolid, customers can achieve typically 2X to 3X performance increases for their existing applications. In some cases, up to 10X performance increases have been attained[1].

Various customer segments stand to benefit from the additional performance brought about by Rocksolid. Developers of operating systems and manufacturers of Augmented Reality (AR), Mixed Reality (MR) and Virtual Reality (VR) headwear are now able to handle rendering with minimal start-up time, latency and resource consumption. Application developers are able to achieve higher frame rates, better responsiveness as well as they are able to utilize more detailed models to achieve better looking visuals. For example, a real-world CAD model resulted in over double the FPS, one seventh the CPU utilization and less than one half the power consumption when rendered with Rocksolid.[2]

Rocksolid features a converter that reads existing content, e.g. a Unity3D project, and converts it to a format usable by Rocksolid Engine. Hence, customers do not need to learn yet another tool but instead can continue using content authoring tools of their choice.

The Rocksolid Engine itself stems from Basemark’s established development of industry standard graphics benchmarks. Rocksolid Engine is the engine used in Basemark’s benchmark products, such as Basemark GPU Vulkan. Virtually every major SoC and GPU company has been part of the development of these benchmarks, therefore helping Basemark to optimize the performance for various SoC architectures. For more information, see https://www.basemark.com. The codebase is exceptionally compact and streamlined, written on C++ and provides an API for application developers to integrate it as part of their existing environment.

Technical summary of Rocksolid

  • Cross-Platform
    • Windows, Linux, Android, macOS
  • Graphics API Agnostic
    • Vulkan, OpenGL, OpenGL ES, DirectX, Metal
    • Architecture design enables cutting-edge performance on both direct (PC) and tile based architectures (Mobile)
  • Multi-Threading for CPU & GPU
    • Takes advantage of the latest GPU capabilities in Vulkan and DirectX12, e.g. asynchronous compute
  • Customizability
    • C++ API built to support external scene management, asset loaders, etc.
    • Enables integration to customer’s own toolchain and software stack
  • Source code access
    • Access to full source repository to modify and extend to suite each customer’s specific needs

For more information of Rocksolid, see https://www.basemark.com/rocksolid/

Pricing and Availability

Rocksolid is available now with commercial deployments already under way. Basemark will be showcasing Rocksolid this week simultaneously at the Augmented World Expo in Santa Clara, CA, USA and at Computex, Taipei, Taiwan ROC. For more information and to schedule a meeting, please contact sales@basemark.com.

About Basemark

Basemark Oy is a privately held stock corporation registered and headquartered in Helsinki, Finland. Basemark develops Rocksolid for mission critical rendering needs in various fields and disciplines, including AR, VR and digital signage. Basemark also develops industry-leading system performance and power consumption analysis tools that are used by leading semiconductor and OEM companies around the world such as AMD, Imagination Technologies, Intel, NVIDIA, Qualcomm, Renesas and Samsung. Its world-renowned product portfolio includes VRScore, Basemark GPU Vulkan, Basemark ES, Basemark Web, Basemark OS and Basemark X. Basemark is headquartered in Helsinki, Finland. For more information, please visit https://www.basemark.com.

Basemark, Rocksolid and VRScore are trademarks or registered trademarks of Basemark Oy. All other mentioned brands may be property of their respective owners.


[1] In a customer project completed by Basemark on April 13, 2017, the original application running on Unity3D fetched 40 frames per second on a PC with Intel Core i7-6700K, 16G DDR4 and NVIDIA GTX 1080. After converting to Rocksolid Engine, the same application fetched 450 FPS on a laptop with NVIDIA 980M. The application was a complex building CAD model with over 1.2 million vertexes per frame.

[2] In another customer pilot completed by Basemark on February 22, 2017, a CAD application consumes only 2% of the CPU resources of a Google Pixel Phone when run on Rocksolid. In contrast, the same workload run on Unity3D consumed 14% of the CPU resources. Power consumption figures were 1.5W and 3.7W, respectively. Running with vsync off, Rocksolid fetched 134 FPS while Unity3D fetched 72 FPS. Both Rocksolid and Unity3D utilized Vulkan graphics API. The scene consisted of a Revit CAD building model with 2,561,673 vertex count per frame. Full details on request.